Pubblicazioni

Pubblicazioni recenti (dal 2012)

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Articoli su rivista

  1. Rossano, Veronica, Lanzilotti, Rosa, Cazzolla, Antonio, Roselli, Teresa (2020). Augmented Reality to Support Geometry Learning. IEEE ACCESS, vol. 8, p. 107772-107780, ISSN: 2169-3536, doi: 10.1109/ACCESS.2020.3000990
  2. Rossano, V., Pesare, E., & Roselli, T. (2017). Are Computer Adaptive Tests suitable for assessment in MOOCs. Journal of e-Learning and Knowledge Society, 13(3).
  3. Pesare, E., Roselli, T., Corriero, N., & Rossano, V., 2016. Game-based learning and Gamification to promote engagement and motivation in medical learning contexts. Smart Learning Environments 3(5), 1
    doi:10.1186/s40561-016-0028-0
  4. Gentile, E., Pesare, E., Plantamura, P., Roselli, T., & Rossano, V., 2016. Dashboard per il monitoraggio delle attività in ambienti di e-learning. Mondo Digitale, 15 (64)
    ISSN: 1720-898X
  5. Enrica Pesare, Roselli Teresa, Rossano Veronica, Di Bitonto Pierpaolo (2015). Digitally enhanced assessment in virtual learning environments. JOURNAL OF VISUAL LANGUAGES AND COMPUTING, ISSN: 1045-926X, doi: doi:10.1016/j.jvlc.2015.10.021
  6. Di Bitonto Pierpaolo, Pesare Enrica, Roselli Teresa, Rossano Veronica (2015). Smart learning environment per l'empowerment del paziente. MONDO DIGITALE, vol. 14, ISSN: 1720-898X
  7. P. Di Bitonto, F. Di Tria, T. Roselli, Rossano V, and F. Berni (2014). Distance Education and Social Learning in e-Health. INTERNATIONAL JOURNAL OF INFORMATION AND EDUCATION TECHNOLOGY, vol. 4, p. 71-75, ISSN: 2010-3689, doi: 10.7763/IJIET.2014.V4.372
  8. N. Corriero, P. Di Bitonto, Roselli T, V. Rossano V, E. Pesare (2014). Simulations of Clinical Cases for Learning in e-Health.. INTERNATIONAL JOURNAL OF INFORMATION AND EDUCATION TECHNOLOGY, vol. 4, p. 378-382, ISSN: 2010-3689, doi: 10.7763/IJIET.2014.V4.434
  9. Berni Flora, Di Bitonto Pierpaolo, Pesare Enrica, Roselli Teresa, Rossano Veronica (2014). Una soluzione e-learning per l'healthcare. MONDO DIGITALE, vol. 13, p. 44-53, ISSN: 1720-898X
  10. P Di Bitonto, Roselli T, Rossano V, M Sinatra (2013). Adaptive e-learning environments: research dimensions and technological approaches. INTERNATIONAL JOURNAL OF DISTANCE EDUCATION TECHNOLOGIES, vol. 11, p. 1-11, ISSN: 1539-3100, doi: 10.4018/jdet.2013070101
  11. P. Di Bitonto, M. Laterza, Roselli T, Rossano V. (2012). A semantic approach implemented in a system recommending resources for cultural heritage tourism. JE-LKS. JOURNAL OF E-LEARNING AND KNOWLEDGE SOCIETY, vol. 8, p. 97-106, ISSN: 1826-6223
  12. P. Di Bitonto, M. Laterza, Roselli T, V. Rossano (2012). Evaluation of Multi-Agent Systems: proposal and validation of a metric plan. TRANSACTIONS ON COMPUTATIONAL COLLECTIVE INTELLIGENCE, vol. LNCS 7270, p. 198-221, ISSN: 2190-9288, doi: 10.1007/978-3-642-32066-8_9

 

Capitoli di libro

  1. Veronica Rossano, Teresa Roselli, Gaetano Quercia (2020). Coding and Computational Thinking: Using Arduino to Acquire Problem-Solving Skills. In: Isaias P. Sampson D.G. Ifenthaler D.. Technology Supported Innovations in School Education. p. 91-114, Heidelberg:Springer, Cham, ISBN: 978-3-030-48193-3, doi: 10.1007/978-3-030-48194-0
  2. Fabio Cassano, Antonio Piccinno, Teresa Roselli, Veronica Rossano (2019). Gamification and Learning Analytics to Improve Engagement in University Courses. In: Cassano F. Piccinno A. Roselli T. Rossano V.. (a cura di): Tania Di Mascio Pierpaolo Vittorini Rosella Gennari Fernando De la Prieta Sara Rodríguez Marco Temperini Ricardo Azambuja Silveira Elvira Popescu Loreto Lancia, Gamification and Learning Analytics to Improve Engagement in University Courses. ADVANCES IN INTELLIGENT SYSTEMS AND COMPUTING, vol. 804, p. 156-163, Cham:Springer International Publishing, ISBN: 978-3-319-98871-9, ISSN: 2194-5357, doi: 10.1007/978-3-319-98872-6_19
  3. Rossano, V., Roselli, T., & Calvano, G., 2017. A Serious Game to Promote Environmental Attitude. In V. Uskov et al. (eds.), Smart Education and e-Learning 2017, Smart Innovation, Systems and Technologies 75, Springer International Publishing AG 2018
 DOI 10.1007/978-3-319-59451-4_5
  4. Pesare, E., Roselli, T., & Rossano, V., 2017. Engagement in Social Learning: Detecting Engagement in Online Communities of Practice. In Advances in Human Factors, Business Management, Training and Education (pp. 151-158). Springer International Publishing. doi:10.1007/978-3-319-42070-7_15
  5. Di Bitonto Pierpaolo, Pesare Enrica, Rossano Veronica, Roselli Teresa (2015). Smart learning environments using social network, gamification and recommender system approaches in e-health contexts. In: Vladimir L. Uskov;Robert J. Howlett;Lakhmi C. Jain Lakhmi. Smart Innovation, Systems and Technologies. vol. 41, p. 491-500, Springer Science and Business Media Deutschland GmbH, ISBN: 9783319198743, doi: 10.1007/978-3-319-19875-0_44
  6. Pierpaolo Di Bitonto, Nicola Corriero, Enrica Pesare, Rossano V, Teresa Roselli (2014). Training and Learning in e-health using the Gamification Approach: the Trainer Interaction. In: (a cura di): C. Stephanidis and M. Antona (Eds.), Universal Accessin Human-Computer InteractionAging and Assistive Environments. vol. LNCS 8515, p. 228-237, Springer International Publishing Switzerland 2014, ISBN: 978-3-319-07445-0, doi: 10.1007/978-3-319-07446-7_22
  7. P. Di Bitonto, M. Laterza, Roselli T., Rossano V. (2013). Recommendation of collaborative activities in e-learning environments. In: (a cura di): Masaaki Kurosu, Human-Computer Interaction. Applications and Services. vol. 8005, p. 484-492, Berlin Heidelberg:Springer-Verlag, ISBN: 978-3-642-39261-0, doi: 10.1007/978-3-642-39262-7_5

 

Atti di Convegni

  1. Veronica Rossano, Teresa Roselli, Flora Berni (2020). A Healthcare System to Support Well-Being of Migrants: the project Prevenzione 4.0. In: International Conference on Cognition and Exploratory Learning in Digital Age. p. 355-358, Lisbon:IADIS Press, ISBN: 978-989-8704-22-1, Lisbon (Online), 18-20 November
  2. Veronica Rossano, Rosa Lanzilotti, Teresa Roselli (2020). A Simulation Game to Acquire Skills on Industry 4.0. In: HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games. HCII 2020. vol. LNCS 12425, p. 730-738, Deutschland:Springer Science and Business Media Deutschland GmbH, ISBN: 978-3-030-60127-0, Copenhagen; Denmark, 19 - 24 July 2020, doi: 10.1007/978-3-030-60128-7_53
  3. Antonio Cazzolla, Rosa Lanzilotti, Teresa Roselli, Veronica Rossano (2019). Augmented Reality to support education in Industry 4.0. In: 18th International Conference on Information Technology Based Higher Education and Training (ITHET). p. 1-5, LOS ALAMITOS:IEEE Computer Society, ISBN: 978-1-7281-2464-3, Magdeburg, Germany, 26-27 SEPTEMBER, doi: 10.1109/ITHET46829.2019.8937365
  4. Paolo Buono, Fabio Cassano, Antonio Piccinno, Veronica Rossano, Teresa Roselli, Flora Berni (2019). Multimedia technologies to support delivery of health services to migrants by enhancing their inclusion. In: Information Visualization - Biomedical Visualization and Geometric Modelling & Imaging. p. 370-375, LOS ALAMITOS:IEEE Computer Society, ISBN: 978-1-7281-2838-2, Paris, France, 02-05 July 2019, doi: 10.1109/IV.2019.00069
  5. Rossano, V., Roselli, T., & Quercia G. (2018). Coding and computational thinking with arduino. In: PROCEEDINGS OF THE 15th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2018). p. 263-269, IADIS Press, ISBN: 978-989-8533-81-4, Budapest, 21-23 October, 2018
  6. G. Calvano, T. Roselli &V. Rossano (2018). Gamification and serious game in education: the teachers’ point of view. In: EDULEARN18 Proceedings. p. 3290-3295, IATED Academy, ISBN: 978-84-09-02709-5, Palma, Spain, 2-4 July, doi: 10.21125/edulearn.2018.0863
  7. Rossano, V., Roselli, T., (2018). Game-based learning as effective learning method: an application of digital storytelling. In: Information Visualization - Biomedical Visualization, Visualisation on Built and Rural Environments & Geometric Modelling and Imaging. p. 542-546, IEEE Computer Science, ISBN: 978-1-5386-7202-0, Salerno, Italy, 10-13 July, doi: 10.1109/iV.2018.00100
  8. Rossano, V., Roselli, T., & Calvano, G. (2017, July). Multimedia Technologies to Foster Ecological Skills. In Advanced Learning Technologies (ICALT), 2017 IEEE 17th International Conference on (pp. 128-130). IEEE.
  9.  Pesare, E., Roselli, T., Rossano, V., 2016. Visualizing student engagement in e-learning environment. Journal of Visual Languages and Sentient Systems 2, 26-33, doi: 10.18293/DMS2016-028
  10. Rossano, V., E. Pesare, Roselli, T., 2016. Computer adaptive test per la valutazione dell'apprendimento nell'e-learning. pp.382-391. In Design the Future! - Proceedings della Multiconferenza EMEMITALIA2016 Edito da Genova University Press - ISBN:978-88-97752-89-9
  11. Di Bitonto, P., Pesare, E., Roselli, T., & Rossano V., 2015. Digitally Enhanced Assessment in Virtual Learning Environments. In Proceedings of the 21st International Conference on Distributed Multimedia Systems. Vancouver (Canada) 31 August - 2 September. ISBN: 1-891706-38-1
  12. Pesare, E., Roselli, T., & Rossano V., 2015. Intelligent Agent and Virtual Game To Support Education In E-health. In Proceedings of the 21st International Conference on Distributed Multimedia Systems. Vancouver (Canada) 31 August - 2 September.
    ISBN: 1-891706-38-1
  13. Rossano V., Roselli T., Pesare E., Frezza E., Piccinno E., 2015. Giochi per l’empowerment del paziente: report di esperienze In Eds. Marina Rui, Laura Messina, Tommaso Minerva. Teach Different! Proceedings della Multiconferenza EMEMITALIA2015 Edito da Genova University Press. ISBN: 978-88-97752-60-8.
  14. Di Bitonto, P., Pesare, E., Roselli, T., Rossano, V., 2015. Smart Learning Environment Per L'empowerment Del Paziente. Mondo Digitale, 14 (58), p. 4.
    ISSN: 1720-898X
  15. Di Bitonto P, Rossano V, Roselli T, Piccinno E, Ortolani F, Frezza E, Tummolo A (2014). GAMIFICATION TO TRAIN YOUNG DIABETIC TO MANAGE THE INSULIN METABOLISM. In: Proceedings of International Technology, Education and Development Conference INTED 2014. p. 3586-3592, Valencia:International Association of Technology, Education and Development (IATED), ISBN: 978-84-616-8412-0, Valencia, Spain, 10-12 marzo 2014
  16. N. Corriero, F. Di Tria, E. Pesare, Rossano V, T. Roselli (2014). LEARNING BY DOING TO SUPPORT E-LEARNING IN E-HEALTH. In: Proceedings of International Technology, Education and Development Conference INTED 2014. p. 2255-2262, Valencia:International Association of Technology, Education and Development (IATED), ISBN: 978-84-616-8412-0, Valencia, 10-12 marzo 2014
  17. P. DI BITONTO, F. DI TRIA, ROSELLI T, ROSSANO V, F. TANGORRA (2013). A Data Warehouse in an E-Health System. In: RECENT ADVANCES in ENERGY, ENVIRONMENT, BIOLOGY and ECOLOGY. p. 87-92, Athens:WSEAS Press, ISBN: 978-960-474-358-2, Tenerife, Spain, January 10-12, 2014
  18. Flora Berni, Nicola Corriero, Enrica Pesare, Rossano V, Roselli T (2013). A KNOWLEDGE MANAGEMENT SERVICE FOR E-HEALTH. In: (a cura di): L. Gómez Chova, A. López Martínez, I. Candel Torres (EDS) , Proceedings 6th International Conference of Education, Research and Innovation (ICERI2013). p. 488-493, Valencia:International Association of Technology, Education and Development (IATED), ISBN: 978-84-616-3847-5, Seville, Spain, 18/11/2013-20/11/2013
  19. F Berni, F Di Tria, Roselli T, Rossano V (2013). Situated learning in campo medico. In: Didamatica 2013. p. 209-218, ISBN: 978-88-98091-10-2, Pisa, 7-8-9 maggio 2013
  20. F Berni, P Di Bitonto, F Di Tria, Roselli T, V Rossano (2013). UBI-CARE: social learning la gestione delle malattie croniche. In: Frontiere Digitali: dal Digital Divide alla Smart Society - AICA. p. 107-115, Salerno, Italy, 18-19-20 Settembre 2013
  21. P. Di Bitonto, Roselli T, Rossano V, E. Frezza, E.Piccinno (2012). An educational game to learn type 1 diabetes management. In: The 18th International Conference on Distributed Multimedia Systems. Miami Beach, USA, 9-11 August, 2012, p. 139-143, SKOKIE, ILLINOIS:KSI Press, ISBN: 1-891706-32-2
  22. Monacis L., Sinatra M, Tanucci G., de Palo V., Di Bitonto P., Roselli T., Rossano V. (2012). Artefatti cognitivi per l'e-learning. In: Didamatica 2012. TARANTO:DIDAMATICA 2012, ISBN: 978-88-905406-7-7, Taranto (Italia), May 14-16, 2012
  23. de Palo V., Sinatra M, Tanucci G., Monacis L., Di Bitonto P., Roselli T, Rossano V. (2012). How Cognitive Style Affect e-Learning Process. In: 12th International Conference on Advanced Learning Technologies. p. 359-363, ISBN: 978-0-7695-4702-2, Rome, Italy, 4-6 July 2012, doi: 10.1109/ICALT.2012.79
  24. P.Di Bitonto, E. Di Sciascio, Roselli T, M. Ruta, A. Ulloa (2012). UBI-CARE: ubiquitous learning per medici e pazienti. In: Didamatica 2012 - Informatica per la didattica. ISBN: 978-88-905406-7-7, Taranto (Italia), May 14-16, 2012
  25. P. Di Bitonto, Roselli T, V. Rossano, E. Frezza, E. Piccinno (2012). Un Videogioco per Promuovere l’Autogestione dell’Ipoglicemia nel Diabete Mellito Tipo 1. In: (a cura di): T. Roselli, A. Andronico, F. Berni, P. Di Bitonto, V. Rossano, Didamatica 2012 - Informatica per la didattica. ISBN: 978-88-905406-7-7, Taranto (Italia), May 14-16, 2012
  26. F. Berni, P. Di Bitonto, Roselli T, Rossano V (2012). Un sistema per la raccomandazione di risorse in una e-learning social network. In: Didamatica 2012 - Informatica per la didattica. ISBN: 978-88-905406-7-7, Taranto (Italia), May 14-16, 2012

Poster

  1. F. Ortolani, M. Vendemiale, A. Tummolo, P. Di Bitonto, V. Rossano, Roselli T, E. Piccinno (2014). LEARNING BY DOING APPROACH: USE OF MULTIMEDIA APPLICATIONS IN TYPE 1 DIABETIC CHILDREN. In: ESPE DUBLIN - 53rd Annual Meeting. european society for pediatric endocriinology, DUBLIN, 18-20 SEPTEMBER

Curatele

  1. Roselli T, A. Andronico, F. Berni, P. Di Bitonto, V. Rossano (a cura di) (2012). Didamatica 2012 - Informatica per la didattica. ISBN: 9788890540677
  2. Roselli T, A. Andronico, F. Berni, P. Di Bitonto, V. Rossano (a cura di) (2012). Didamatica 2012 - Informatica per la didattica. ISBN: 9788890540677

Azioni sul documento

published on 02/09/2013 ultima modifica 14/12/2020